You are bringing together a group of people virtually and in-person that may not know each other, or who may not have met in some time. Effective Icebreakers warm-up participants by getting them talking and interacting with each other, ideal for hybrid workplaces where some team members may have little opportunity to connect with one another. These are great for:

  • New team introductions

  • Training sessions

  • New employee orientations

  • Networking events

  • Meetings (e.g. project kickoff, online department meetings, etc)

Icebreakers provide participants a structured conversation piece that gets them talking. They also help remove anxiety around ‘what to say’ to a stranger you have never interacted with before. You can create your own custom Social icebreaker questions, or use one of our pre-programmed social questions found in our question library. 

Case Studies

Get To Know Your Teammates


Jeff is a senior project manager who has just hired new employees for a big project that his company will be working on for the next few years. He is eager to bring together his new team, which consists of individuals working remotely from across the country.  He is using the Strong Game as a fun icebreaker to kick off his first project team meeting and wants his team members to start getting to know each other, while also sneaking in a survey question to pull some direction on how his team prefers to be managed.  The meeting is only one hour and his team’s time is very expensive, so he knows by spending as little as 10 minutes playing the Strong Game it will help his team feel engaged with one another, as a group and it will encourage discussion.

Solution: Teams, Social Questions, Trivia, & Survey 


Prior to the meeting, Jeff created a Strong Game that included 4 pre-developed social questions from our bank of questions, and he created 6 custom trivia questions based on fun company facts.  Jeff also snuck in a simple survey question regarding communication preference and asked participants the following:

Survey Q: “How often do you like your manager to touch base with you?”  
Answers: A-Once a Month, B-Once a Week, C-Every few days, D- A short daily huddle


Jeff assigned each team member into groups of 4 people prior to the meeting, making sure he brought people who will be working in the same project areas together. He also arranged to use web meeting software that supports break out groups so that each group could have their own private group chat.

Jeff was excited to use the gamification feature and purchased gift cards from BestBuy to award the top scoring group, and top scoring individual.  

The Outcome

Once the game started everyone was fully engaged - Everyone had a chance to meet in their groups and have short discussions on dream vacations (one of the social questions), while having a laugh at some of the company trivia questions Jeff produced.

Jeff was happy to see smiling faces and hear some laughter in the main web meeting room once the Strong Game was over, and was also eager to use our reporting analytics to view the survey question responses on how often people on his team prefer to be communicated with.  The entire effort to create the game took Jeff less than 20 minutes and that time proved to be well spent.

New Employee Orientation


Silvana is responsible for developing and facilitating a monthly new hire corporate orientation program for around 10 to 15 new hires. One of the programs goals is to provide a fun, relaxed, interactive activity that brings the participants together and provides a platform for them to get to know each another.  

Solution: Groups, Social Questions, & Trivia


Silvana chose to use several of our pre-created social questions to get people in the room talking to one another, and also created one custom social question related to the new employees last job role.

Custom Social Question: “What was the most interesting project you worked on in your last job role?”

Silvana also created custom trivia questions which included images of the company and executive, and questions on the materials covered in the orientation program.

Silvana’s Setup: 

  • Silvana creates three groups of 5-6 people

  • She makes sure the Points Podium feature is active to identify the highest scoring team

  • The team with the highest points gets a free lunch at the Cafeteria

The Outcome

There were 16 people in the room, so Silvana split the group into 3 teams. The energy in the room really picked up, especially during the Trivia questions as groups were excited to try and win free the free lunch.  Teams quickly gelled, and everyone had a chance to get to know one another in their groups, while learning a bit about their team members previous job roles.

One group member had worked for the same company as another and they shared stories about the project used in the social question.    

The team that won the challenge all decided to have lunch that day together, which was a real win.


Event Networking Warm Up

Frank is hosting a networking conference event for his supply chain professional association that is bringing in people from all over the country.  He is challenged to create a fun, engaging activity to kick-off the conference where participants can start getting to know one another quickly – without alienating the audience or making them feel uncomfortable. He knows that some people are uncomfortable talking about themselves in front of others. 

Each table group will be participating in training activities together through-out the rest of the day, and Frank would like them to get to know one another before training starts. 

Solution: Groups, Social Questions, & Trivia


Frank creates a group-based game using the table numbers as team names.  He incorporates 4 pre-built ice-breaker questions for the table groups to get to know one another and creates a number of industry-specific trivia questions for the tables to compete against one another for the rest of the game.  The table group with the most points at the end of the game wins a prize.

Franks Trivia Game Questions:

  • Frank has compiled a set of 25 supply chain questions on industry trends to use in the Trivia game. He instructs the teams to work together to find the right answers

  • The timer is set to 45 seconds for each trivia question, enough time for people to chat, share insights, and strategically work together as a team to get the best answer

  • Everyone at the top scoring table gets a rather attractive gift basket filled with great stuff

The Outcome

Participants were randomly assigned to tables, so most everyone at the conference did not know other people at their table. The social questions worked great in breaking the ice and helping table members get to know each other.

The fun trivia game gave groups a chance to work together in finding answers to questions which gave the table teams a chance to network in a fun, competitive setting that does not feel contrived.